18.5.07

Building A City In A Day

It is written that God created the world in 7 days (Okay, technically 6 days, cause he took the day-off on the 7th). And then, one fine day I get the challenge of building a city in about the same time. Good thing is just going to be complete CGI! But alas, the forces of the "time gods" were against me. It's instances like these that make me wish I had Hiro Nakamura's powers of time-space manipulation.

The challenge here was to fill in the gaps in the Architect's design. I had to basically create something "complete" based on a Master Plan, which wasn't even detailed enough. There was this freedom to make use of my Architectural knowledge, and incorporate it together in the 3D. In short, I too became some sort of the designer.

Now here's where the tricky part comes in. As the "designer," I had to come up with something that the Architects would like, or at least match their style. It would have been easier had there been a rough sketch from them. But since there wasn't any, I just had to create something, based on what I had at the moment (current books, and some rough info from the Architects). Another difficult aspect was coming up with closer views, rather than just Aerial views, which also mean higher level of details.

Do note that, I've been sort of out of touch with my Architectural designing. It was rather a fun exercise as well. It ain't finished yet. And the images herein are just drafts, and not necessarily what the Architects have in mind. So it could be totally scrapped as well in the end. Here's some of the closer views.























Forget the buildings...actually for this view, I sorta became
more engrossed with the sculpture (my own design).












A post-processed effect...based on Dennis Allain's style.

1 comment:

celes said...

galing dude.. coincidence pa we sort of have the same blog topic.. haha