Presenting...a project I've been working on, somewhere in a small town (downtown) Sunnyvale, California. This was rather a huge undertaking in a span of almost 3 months. The model itself composed of nearly detailed buildings in 6 blocks, altogether with animated cars and people. It's great that the team managed to pull-thru. The project required creating Animation sequences and some still perspectives. Some of which can be seen here.
If there's one part about this project, that I'd like to touch on later - it would be procedural mapping. This project had a dozen textures and maps, which was rather overwhelming. So I figured, to cut-down on it and make it 'easier' by using procedural texture mapping. Anyway, I'll write more about it in detail in my later posts. Here's a 'snapshot' along a streetview for now.
Above is a view I composed myself,
all in 3D with some Photoshop enhancement.
Things are not as simple as it seems. To achieve a more believable scene that really "pops-out", we really "3D."
Mushroom Multimedia Pte. Ltd., Singapore
in collaboration with Zum LLC., USA
Click Here for more info about this project.