The job at hand was a "Courtyard scene" that featured a staircase and some bridge ways above. The 3D models were done earlier by my colleagues, and I only came in to do some revisions and re-light the scene.
The image that I present here is my version. The client had a different thing in mind, that of which I thought was too "cluttered" in terms of visual composition. Although, the other image was nice, I decided to keep it simple and rely more on "hard-scaping" and focus on the Architecture, rather than showcasing the usage of space this time.
Click on above image to see the Breakdown of Scene. Another more detailed & similar technique can be found here.
Tech Notes: Modeled with 3DS Max v8.0 Rendered with mostly Vray Ambient Occlusion pass was rendered with Mental Ray Post processed in Photoshop
I have to mention, some of the works here may not have been soley done by me. But the reasons to show them is either because of my major involvement in it, or as to share something to the CG community, which I have also gained from. Special thanks to my close contemporaries in the CG community.